This story takes place on an alien planet called Cheyne, and it borrows elements from the old western movies for its story. The Autobot Triggerbots (Dogfight, Backstreet, and Override) save a young child, and they are invited back to the family's farm to recharge themselves. Meanwhile, Thunderwing has hooked up the Autobot Headmasters he kidnapped back in issue #62 to a machine, and he learns of the Matrix Quest. At this point, Thunderwing desires to capture the Creation Matrix for himself in order to gain more power than ever before. Far away, Optimus Prime has a vision of Unicron and of the Matrix being tainted by evil.
Back on the planet, the Triggerbots have succumb to mind control by an psychic vampire. Eventually Thunderwing shows up attempting to learn about the location of the Matrix. However, he learns that the Triggerbots have no idea where it is. The Triggerbots eventually break free of the control of the psychic vampire and escape.
I know this is not the most in depth retelling of the story, but believe me, you aren't missing much. The first two issues of the Matrix Quest story line were pretty poor in my opinion except for the foreshadowing and story building elements. The artwork was nothing spectacular, and this just seemed like an attempt to incorporate a different element into the series. However... I really don't feel like it worked. Fortunately, the Matrix Quest starts to pick up steam in the next issue, and it gets really awesome in the final two parts of the story. Stay tuned to this blog for those spotlights.
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